Introduction
Given Microsoft’s rumored interest in acquiring Linden Lab (developers of Second Life), I thought I’d assemble some recent virtual worlds content.
Related: “Microsoft Buys Vivaty For New Project, May Be Looking For More,” from Virtual Worlds News
Virtual worlds have taken a hit, as Twitter, Facebook and other services have become media darlings. And while I love social networks as much as anyone, I do think the market is under-considering (if that’s a word) the potential of virtual worlds technologies.
At A Crossroads: Where Does Second Life Go From Here?
I analyzed different directions that Linden Lab could take Second Life. Of course, one that I did not cover was an exit – if the rumored exit (Microsoft) were to happen, I’m very curious to see how and where Microsoft folds the Second Life technology into its business.
On a slightly related topic, I wrote about how virtual worlds can be more like Twitter and Facebook – that is, more social and more open to the rest of the web.
Related: Guest Post from Pooky Amsterdam, “The Business Benefits of Second Life.”
Conference Coverage: FountainBlue Virtual Worlds (September 2010)
- 3 Virtual Worlds Technologies To Watch
- Trends In The Virtual Worlds Industry
- Hear From A Panel Of Virtual Worlds Entrepreneurs
Conference Coverage: Stanford Media X Virtual Worlds (August 2010)