Popular Virtual Event Blog Postings

November 19, 2009

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One of the most enjoyable aspects of virtual events blogging (for me) is the ability to observe which postings “work” and which postings don’t work.  I’ve come to learn that my intuition is often off – postings that I think will generate a lot of traffic don’t, while postings that I thought were marginal become very popular.

For instance, I wrote a posting on the concept of applying Web 2.0 to webinars – it was one of my better pieces of work, but the blogosphere voted with their mouse clicks and (unless we had an issue with counting / undercounting of votes) it didn’t even scratch the Top 10 list of posts [over the past 3 months].

With social media sharing these days, I found that the biggest factor in which posts receive traffic (relative to others) is how and where a given posting is shared.  All it takes is a few retweets from prominent Twitter users (i.e. with 20,000 followers each) to drive a lot of page views to a particular blog posting.  Or, someone posts your blog entry to a sharing site, such as StumbleUpon or digg – you’ll see traffic spike when that occurs.

Another factor is search engine optimization (SEO) – with some of my blog postings, I referenced people, places, certain virtual worlds, etc. – and received search engine traffic from users searching on those terms.

Examples include: Gregory House, My Little Pony (they have a virtual world), Online Dating, Club Penguin.  Some of those blog postings were marginal at best – but they continue to draw traffic to this day – by virtue of having common search engine terms in their content.

Here’s a listing of the Top 5 blog postings (on this blog) over the past 3 months – as measured by the number of page views:

  1. How To Promote Your Virtual Event On Twitter – the key point in this posting – to be able to best leverage Twitter, you need to work hard to build the right “following” first.  This posting received top billing (of traffic) by virtue of tweets/retweets, along with some postings to digg.
  2. Virtual Tradeshow Best Practices: Top 10 Exhibitor Tactics – written back in May, this is always a popular one – it has a fair number of in-bound links and also gets a lot of search engine traffic.
  3. The Advantages Of Virtual Meetings – I provided commentary around a Forbes Insights piece that presented the case for face-to-face meetings.  This gets a lot of its traffic via inbound links.
  4. Virtual Worlds: Where We Were, Where We’re Going, What Does It Mean to YOU? – a guest post by Linda Holroyd, CEO of FountainBlue.  Linda may not have known it at the time, but her posting is an SEO hotbed – it contains lots of relevant terms related to virtual worlds – and, lists the names of many industry executives and entrepreneurs (and their companies).  So this blog posting receives traffic when users search for those individuals’ names or company names.
  5. Hey Kids! I’ve Got a Virtual World For You – it’s like a boomerang (it keeps coming back) – I wrote this back in January and the posting can still make this Top 5 list of the past 3 months.  The reason?  It’s rich in search-friendly terms (Club Penguin, Webkinz, My Little Pony, Cabbage Patch, Beanie Babies, etc.) – I suppose I’ve managed to extend the reach of this blog to parents, who are performing searches on children’s toys!

So there you have it.  I’d love to hear from you – what’s been your favorite blog posting?


Virtual Events, Real Paychecks (InXpo Is Hiring!)

November 16, 2009

I work for InXpo, “a leading provider of business-to-business marketing solutions including virtual events and virtual business environment solutions.”  We’re fortunate to be in a period of rapid growth and we’re looking for talented individuals to join to our team.  Here’s a summary of open positions:

Chicago, IL

  1. Associate Producer (Client Services)
  2. Proposal Development Manager (Business Development)
  3. Solution Engineer (Business Development) –  Chicago is preferred, but the location for this position is flexible

San Francisco Bay Area (CA)

The following are “work from home” positions in the San Francisco Bay Area:

  1. Director of Product Marketing (Marketing)
  2. Online Marketing Manager (Marketing)
  3. Manager of Product Marketing (Marketing)
  4. Global Account Executive (Sales)

New York

The following is a “work from home” position based in New York:

  1. Major Account Executive (Sales)

For the full listing of each of these positions, visit the InXpo Careers Page.

I’m not the hiring manager for any of these positions – however, if you have questions about InXpo, feel free to contact me on Twitter at @dshiao or via email – dshiao (at) inxpo (dot) com.


What Virtual Events Can Learn From The Airline Industry

November 14, 2009

Source: flickr (User: Globalist360)

It’s an industry much-maligned, the airlines – flyer satisfaction has suffered over the years, due to flight delays, lost luggage, unsatisfactory in-flight service – and most recently, extra charges for in-flight meals and checking in baggage.  The virtual event industry, in fact, has been a beneficiary of decreased air travel, as more and more attendees (and meeting planners) opt for virtual events.

That being said, the virtual events industry could stand to benefit in adopting programs pioneered by the airline industry.  Let’s consider a few.

aadvantage_img

Source: American Airlines

Frequent Flyer Programs

According to Wikipedia, “As of January 2005, a total of 14 trillion frequent-flyer miles had been accumulated by people worldwide, which corresponds to a total value of 700 billion US dollars”.  What are frequent flyer programs all about?  Creating active and loyal customers.  You’re naturally incented to build up your miles on a single airline, in order to qualify for a free flight, free upgrade to first class – or, credits that can be used to purchase goods and services.

Virtual events, on the other hand, are all too often “one and done”.  Yes, you may attend a great virtual event, but a week or a month later, you’ve moved on to the “next thing”.  You may return for the same virtual event later in the year (or, next year).  But you probably don’t re-engage with that event until it comes around again.

And, guess what?  When you do come back to next year’s event, you’re asked to enter a blank registration page (from scratch) all over again!  Virtual event platforms – and, virtual event show hosts, need to consider affinity programs for virtual events.  Such programs make a lot of sense for:

  1. Ongoing virtual events that repeat once (or more) per year
  2. Ongoing virtual communities that are open 365 days/year

If a virtual event is truly “one and done”, an affinity program makes no sense.  However, for the ongoing events and communities, affinity programs generate:

  1. Activity and engagement
  2. Loyalty – an attendee enrolled in a virtual event affinity program is more likely to attend the next event [compared to another attendee who did not enroll]

So how might you award “miles” in a virtual event?  Map event activities to “points” and allow attendees to view their real-time point score – activities that might generate points:

  1. Visit a booth
  2. Attend a session
  3. Chat with a booth rep
  4. Submit an in-show blog posting
  5. Submit an online event survey
  6. Rate a booth

Importantly, when you register members to your affinity program, re-use the same profile data for the subsequent events.  This not only provides a convenience to your members (e.g. seamless access into all subsequent virtual events without having to re-register), it generates loyalty and continued attendance (since it’s so convenient to attend each event).

UPDATE: additionally, encourage members of the affinity program to invite their colleagues and friends to join.  Reward them with additional points (or privileges) for each referral that turns into a new member.

For the ongoing community, the points structure serves to reward the more active community members – incenting them to keep logging in and participating.  The key here will be an incentive program that provides real value to those members who have achieved high point scores.  More on that in the next section.

Source: flickr (User: golden_toque)

Tiering of Services

First class, business class, coach.  Which one you travel in depends on how much you’re willing to pay and how loyal a customer you are (i.e. how many frequent flyer miles you’ve banked).  Either way, you know that the airlines create clear differentiation between these tiers of service.  First class travelers can board the plane first, sit in much wider and more comfortable seats and be treated to premium food and beverage (that’s included in their ticket).

In virtual events today, premium services tend to be exclusive content that’s available on a “pay per view” (individual content item) basis – or, by way of a premium attendee package, which costs more than the standard package (which may be free).  Virtual event platforms – and, virtual event show hosts, ought to consider additional tiers of service within an event.  The key will be to create features for which attendees will pay extra – or, for which they’ll perform additional actions to achieve premium status.

As such, virtual event show hosts will need to create the airlines’ first class service tier – e.g. something attendees will actually yearn for.  These premium services would allow the show host to generate additional revenue.  In addition, the premium tier could be bundled into affinity programs, incenting more activity and engagement (from attendees) in order to reach premium status.

So let’s say I’m a frequent contributor to a technical forum – or, I frequently visit the Lounge and help other attendees troubleshoot technical issues.  I’m basically generating a lot of “value” for other community members, on behalf of the show host.  As such, if I’m in the virtual event affinity program, I should be awarded points (for my actions) that build me up to premium status.

At the premium level, I might receive:

  1. Free access to exclusive content (which otherwise would have an associated charge)
  2. Access to an exclusive lounge area with audio/video chat access to experts, executives, thought leaders
  3. The ability to host my own chat room with a video stream of myself (increases my visibility within the community)
  4. A special avatar for premium members only

Reward your loyal and most engaged attendees and you end up encouraging others to join the fray.

skymall_img

Source: SkyMall

Convert a captive audience

The industry (and, retailers like SkyMall) realized that they had a captive audience for the duration of a 2-hour (or 20-hour) flight.  Sure, there’s reading material, TV, movies (and increasingly, WiFi access), but there’s also a product catalog that’s neatly tucked into your seatback.  And when it’s near time to land and you need to “turn off all electronic devices”, it’s all too easy to grab the SkyMall and peruse through a product catalog.  Before you know it (for some of you), you’ve just charged $50 onto your credit card.

In virtual events, the active audience is a captive audience – attendees are busily viewing sessions, visiting booths, chatting with other attendees and chatting with exhibitors.  Show hosts and exhibitors need to provide this captive audience a valuable and convenient way to “convert” attendees.

Organize your content well – and provide tailored content to individual “personas” (e.g. “Storage Administrator’s Guide to Data Deduplication in the Financial Industry”).  Provide tools (e.g. an RFP requester) that allow attendees to conveniently reach out to multiple exhibitors at once.  Engaged attendees who are not converted from a “visitor” to an “opportunity” are merely lost opportunities.

In conclusion, I think the virtual events industry stands to benefit from adopting tactics used in the airline industry.  Now if only I could convert my virtual event attendances into frequent flyer miles!


The Social Media Landscape

November 9, 2009

I get a lot of enjoyment following trends and developments in social media and social networks – it’s an exciting time, with things moving so quickly.  Keeping up with the pace of change is part of the fun.  I’ve written a blog posting over on the InXpo blog – where I cover some recent developments in social media:

  1. Twitter Lists
  2. Social Search
  3. Inter-connectedness
  4. Mobile

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The blog posting is titled, “Making Sense Of The Ever-Changing Social Media Landscape“.


Leverage Twitter Lists For Your Physical Or Virtual Event

November 7, 2009

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Robert Scoble's tech-event-organizers Twitter List

What’s a very simple yet effective way to integrate the new Twitter Lists feature into your event?  Here’s what you can do:

  1. Define your event hash tag (a “must do” for any event!)
  2. Create a Twitter List for your event
  3. If your company or event already has a Twitter ID (“brand”), connect it to that ID (e.g. twitter.com/<your-brand>/<your-event-list>)
  4. On your registration page, ask registrants to supply their Twitter ID
  5. Manually or automatically populate your Twitter List directly from registration!

As part of the Twitter API, there are methods in place to interact with Twitter Lists (look in the documentation for List Methods, List Members Methods, List Subscribers Methods).  As such, you could automate this process by having your registration page utilize the Twitter List API to auto-populate your list directly from registration.

In addition, you could use the Twitter API to inform registrants which of their Twitter friends or followers are (a) also registered and (b) already a member of the Twitter List.  Here are benefits of leveraging a Twitter List for you event:

Registrants promote the event on your behalf

It’s the crowdsourcing method for generating awareness – allow the participants to spread the word on their own.  After all, the combined reach of your registrants is far greater than your own.  By referencing your Twitter list on your registration page, users who supply their Twitter ID will likely go straight from registration completion to the Twitter list to (a) confirm that they’re now a member of the list and (b) skim through the pre-existing messages.

The concept is similar to a pre-event bulletin board or forum – the beauty of using Twitter, however, is that unlike a forum (which needs a critical mass of initial postings before it really takes off), a Twitter list is “pre-seeded” from the natural activity of the list members’ tweets.  You can be sure that as users register for your event, they’ll first tweet that they “just registered” – and then, continue to tweet about the event (especially as the event date draws near).  You’ll want to encourage all registrants to include your event hash tag when they tweet.

Facilitates pre-event networking among registrants

Whether physical or virtual, a key reason people attend events is the networking aspect – being able to meet, connect and interact with others, to discuss common business challenges – and to extend their social graphs.  Too often, however, one arrives at an event with no idea whom else is attending.  A Twitter List changes the game – you’ll not only know the identity of folks who are attending, but you’ll feel like you know them very well.

Consider friends or family members that you follow on Twitter or Facebook – do you find that you come to learn and understand them more via status updates than interacting with them day-to-day (or over the years)?  It’s remarkable how social network connections can generate a more complete picture of an individual.  With pre-registrants to an event, you may find that you’re really getting to know individuals, based on their intra-day status updates and industry thoughts.

This will lead to events whereby attendees will have pre-arranged meet-ups and appointments (with other attendees) in advance, making their event experience more rewarding.  Perhaps someone will build an integration from Twitter List pages to LinkedIn, so that event registrants can also extend their LinkedIn connections directly from the event’s Twitter List.

Allows exhibitors to get to know registrants/attendees

This will need to be managed/handled properly, as registrants surely wouldn’t welcome unsolicited pitches from exhibitors before they’ve even attended the event – but, imagine the potential for exhibitors.  You get to know the users who are attending the event.  Perhaps you create booth content or special offers that are tailored to what you’ve learned about your upcoming booth visitors.  Did they talk about pricing challenges in your market?  Well, how about an event-exclusive price break on your product, which you announce at the event?

If users commented about technical challenges using your product, bring the right specialists into your booth so that you directly address this pre-event feedback.  Lastly, exhibitors can seed some “must meet” lists based on the registrants who are tweeting within the list – build a profile of interesting users and ask your booth reps to be on alert if those individuals visit your booth.

Can you believe it?  Something as simple as a Twitter List can go a long way to making everyone happy: registrants/attendees, exhibitors and … YOU.

Related links

  1. 10 Ways You Can Use Twitter Lists (Mashable)
  2. Five Essential Twitter Lists For Every Event (CrowdVine)

Incorporate Gaming In Virtual Events

November 5, 2009

 

We’ve reached a point in the virtual events industry where users who have attended 1-5 events (or more) are starting to ask, “What’s next”?  If the industry doesn’t effectively answer that question, then users will eventually stop coming back and attendance will suffer.  One concept that makes a lot of sense is to introduce gaming into virtual events.  By doing so, you’ll achieve real results.  Why gaming?  It’s all about REEL:

REEL_img

Retention

Retention is a key objective of any virtual event – whether it’s a lead generation event (virtual tradeshow), partner education event or a virtual sales meeting, you want attendees to leave the event with a level of retention over the content you’ve provided (e.g. exhibitor product information, your own product and technology specifications or the the coming year’s sales priorities and initiatives).  Even in a virtual career fair, “retention” is about job candidates retaining information about your company and why they might want to work there.

With gaming, retention isn’t going to be achieved magically.  Rather, you’ll need to be very strategic in weaving your content message (and objectives) into the games themselves.  So you’re not providing games for 100% fun – but rather, crafting real business value out of participation in the games.  So first determine the messaging you want to convey to your attendees – and itemize the set of desired actions/outcomes you’d like to see them take in the virtual event.  Your tactics will then fall out from there, in terms of how to achieve your objectives within the games.  Sample tactics include:

  1. Place clues in the games that require participants to find and consume content in the show (e.g. view Webcasts, visit booths, etc.)
  2. Award game points based on participant actions
  3. Reward participants who successfully complete quizzes – whereby the questions are associated with content that can be found within the event

In summary, the structure of the game is all about driving business value – with attendees leaving your event with the desired level of retention.  The retention level translates into ROI on behalf of the event exhibitors, executive sponsors and show hosts.

Engagement

All virtual event hosts want to maximize engagement at their event – long session times, high attendee participation, etc.  The way this is achieved via gaming is not just in the sheer interaction with the game elements.  There’s also the factor of competition.  It’s natural for users to exhibit a competitive spirit – competition brings us validation (to know that we’re “better” than the “opponents”), recognition (to achieve a certain status or to see our name atop the leaderboard) and acclaim (to know that we’ve been crowned the champion).

So be sure to make competition a key element of your gaming, as it provides the constant “pulse” (heartbeat) behind the event.  With a leaderboard that’s updated in near-realtime, there will be constant buzz and activity as players jockey with one another for the top billing.

At the platform level, use the familiar video game tactic of “unlocking” certain features or capabilities based on levels you achieve in the game.  Perhaps it’s a special avatar or profile image (to designate your status) or a capability that puts me at an advantage against other gamers.  Lastly, provide compelling prize(s) to participants – otherwise, their incentive to compete may wane.

Enjoyment

When’s the last time you heard someone say they “had fun” at a virtual event?  Not too often, I’d imagine.  Well that’s a goal of gaming – while driving business value, you can simultaneously allow attendees to have some pure, old-fashioned fun.

Perhaps you create a game or two that has no (or very subtle) tie-in to your business objectives.  Or, you create a fun game that has business association, but is very fun to participate in (e.g. Jeopardy, Deal Or No Deal, Who Wants To Be A Millionaire, etc.).  If you’ve generated retention on the part of attendees – and they enjoyed the experience, then you’ve just created a win-win scenario.

Loyalty

An obvious point, but enjoyment lends itself to loyalty.  The more I enjoy an experience, the more I want to do it again.  With gaming, you have a real (or “REEL”) opportunity to create attendee loyalty, so that they come back for your next event.

Furthermore, in hosting an extended event (consider the case of an ongoing event that runs around the clock for a few weeks), the competitive aspect of the event keeps users coming back in to interact with the games, accumulate points and keep (or improve) their standing on the leaderboard.  As a virtual event host, loyalty is your pot of gold – loyal attendees means loyal exhibitors, sponsors, etc.

In summary, incorporating gaming into virtual events is a REEL opportunity that you should consider – if done right, all of your constituents will thank you for it.

Related links

  1. Gaming and Virtual Reality at Cisco’s Annual Sales Meeting (blogs.cisco.com)
  2. Cisco GSX — A Countdown to a Landmark Virtual Event (virtualedge.org)
  3. Marketing Lessons from Foursquare (rocketwatcher.com – observations on the mobile gaming service created by Foursquare)

How To Promote Your Virtual Event On Twitter

October 26, 2009

tweetdeckIMG

With a rapidly growing and highly engaged user base, Twitter can be a great vehicle for driving registrations and attendance to your next virtual event.  Here’s a step-by-step guide on how to get that done:

  1. Find your target audience on Twitter – first, of course, you need to define the target audience of your virtual event.  Once you do, go seek them out on Twitter – you don’t need to engage with them on Twitter just yet, but you can start following them – and identify the “places” where they tend to congregate (e.g. read their tweets, click through on links they’re sharing, read their blogs, attend chats they participate in, etc.).  You may find that by following folks, they’ll follow you back – and, may engage with you on their own.  Next, leverage Twitter’s search capabilities – search on key terms associated with your virtual event and observe who’s tweeting about them.  Sign up for a service like tweetbeep and you’ll receive daily email alerts with all tweets about your selected terms.  Start following the folks who seem to know what they’re talking about, as your virtual event may be of interest to them.
  2. Identify Twitter users whom your target audience follows – if you handled Step #1 well, then you’ve half-way completed this step already.  By researching topics (and users) on Twitter, you’ll begin to build an authority map – those with more authority on topics tend to have more followers.  Identify users whom your target audience is following – then, determine which users they’re following (and so on).  You’re now starting to build potential promoters who can help in the outreach efforts of your virtual event.
  3. Leverage prominent or active tweeters in your own company – is your CEO or VP Marketing an active tweeter?  If so, them reach out to their multitude of followers to promote the virtual event.  On your corporate web site, use a service such as TweepML to share a list of your company’s Twitter users – giving web site visitors a single-click option to start following every member of that list!
  4. Identify other prominent / relevant Twitter users – find prominent industry bloggers and start reading their blogs.  Engage with them by leaving comments on their blogs or send them @replies via Twitter.  Making these folks aware of your virtual event is a good thing (e.g. perhaps they’ll attend) – having them promote the event on your behalf is even better.
  5. Build your Twitter following – if you’ll be using a corporate branded Twitter account to focus your marketing efforts, use the aforementioned steps to start building your list of followers.  For me, quality always trumps quantity with Twitter followers – I’d rather have the right people follow my corporate branded account than have 200 “non relevant” folks follow me (in the hopes that I’ll follow them back).  Especially with a corporate Twitter account – make every tweet count.  Potential followers will often review your last 5 or last 10 tweets – if you tweet too often about breakfast or the weather, then you will NOT be followed.
  6. Start promoting by adding value – first, you never want to over-promote your virtual event.  Doing so will only turn users off from your corporate branded Twitter account.  Each time you promote the virtual event, you want to add value.  So again, make every tweet (promotion) account and give users something useful each time.  Similarly, ask your fellow promoters to start spreading the word – and suggest phrases or facts they should be using in their tweets.  Use a link shortener such as bit.ly and track the number of clicks you generate – this way, you can start to determine what’s working and what’s not working.
  7. Define (and use) your virtual event’s hash tag – make sure all tweets (e.g. from you, your colleagues and your fellow promoters) utilize the hash tag that you’ve created for your virtual event.  Ask your event’s exhibitors to pitch in as well – have them tweet about their presence at the event.  Once you’ve seeded the discussion with your event’s hash tag, you may see the interaction and commentary spread – if a few prominent tweeters jump in (e.g. >100,000 followers) and their tweets are then re-tweeted by other prominent tweeters, then awareness of your virtual event can spread beyond even your wildest dreams.
  8. Leverage other (relevant) hash tags – the hash tag can be a wildly effective means for promoting content to indirect followers – I may only have a few hundred followers, but if I post something insightful with the #eventprofs hash tag, I may have my message seen by the 50,000 (this number used merely as an example) users who monitor that hash tag.  Make sure the hash tag is relevant to your virtual event – assuming it is, including that hash tag along with your event’s tag. [Addendum, 10/27/09: be careful not to over-promote to the related hash tags, as constant promotion of your virtual event will surely turn off the followers of that hash tag – you’ll even receive backlash from them]
  9. Think outside the box – instead of continually pointing users to the registration page for your virtual event, try to mix things up – link to other areas, such as: short video of the keynote speaker; text quote from a prominent presenter; a testimonial (quote) from a pre-registered attendee; a twitpic (image) of the event’s show floor or auditorium; a page that lists titles or companies who have already registered.  Of course, on all of these pages, place a link to your event’s registration page.
  10. Have fun – Twitter can be an effective business tool – but remember, it’s also fun!

Tweet this posting:

How To Promote Your #Virtual Event On Twitter: http://bit.ly/n74Aj #eventprofs

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For Software Development Teams, The World is Flat (And Virtual)

October 18, 2009

Source: flickr (User: reinholdbehringer)

Source: flickr (User: reinholdbehringer)

Software development teams are traditionally located in the same (or nearby) physical office location(s).  It’s useful for these teams to work from adjacent cubicles (or offices) as the close proximity facilitates collaboration, mentoring and joint code reviews.  In fact, the increasingly popular agile software development methodology lists the following in its Agile Manifesto: “The most efficient and effective method of conveying information to and within a development team is face-to-face conversation”.

I won’t debate this particular point, but I do think that the trends are pointing towards distributed (vs. centralized) software development teams.  Some of the factors that are causing this trend:

  1. Outsourcing and off-shore development – while the core software development team may be based out of a single physical location, corporations are increasingly leveraging off-shore development – both for its lower costs and its ability to tackle ad-hoc product requirements and requests.
  2. Working from home / telecommuting trend – whether it’s a child’s doctor’s appointment or the local outbreak of the H1N1 virus, workers are spending more and more time getting their work done outside of the office.  Ever walk into a large software development shop’s offices during the afternoon?  You probably noticed that more than half the developers’ cubicles were unoccupied.
  3. Good developers can be hard to find – your software development team’s most attractive developers may be located half-way around the globe.  Talented developers are hard to find these days – so why not extend your team’s depth but bringing on remote workers?  As an example of a distributed team working together on a large project, consider the development of the Linux kernel – according to the Linux Foundation, “over 3700 individual developers from over 200 different companies have contributed to the kernel”.
  4. Software developers and product owner in separate locations – it’s not uncommon for the software developers to be in a different location than the business or product owner who’s driving the product and project’s requirements.  As the internal customer, the product owner is obviously a key member of the team.

With all of these factors at play, it seems reasonable that alternatives need to be in place when face-to-face meetings are not possible.  And I have good news on that front – with the emergence and maturation of virtual worlds / virtual meeting technologies, there are plenty of solutions available.

Some technologies available to distributed software development teams:

  1. Virtual Meetings – e.g. WebEx Meetings, GoToMeeting, Adobe Breeze, etc.  These technologies allow users to share their desktops and participate in shared whiteboards.  With the desktop sharing, this allows one developer to “look over the shoulder” as another developer codes.  The New York  Times recently published an interesting article on pair programming – with virtual meeting technology, the “pair” can reside in separate physical locations.  A shared whiteboard may not be useful for writing code together – however, it could certainly come in handy during the pre-coding stage, to map out an architectural diagram or outline a software program’s flow chart.  For a no-cost alternative, developers can interact with audio and video on Skype, which now includes a free desktop sharing feature.
  2. 3D / Immersive Technologies – these solutions provide similar features to a virtual meeting, but add a layer of 3D and immersiveness.  There’s Second Life, of course – and there are also solutions tailored for very specific enterprise use.  Options include Teleplace (formerly Qwaq) and Forterra Systems.  Teleplace offers a solution called Program Management that seems well suited to the distributed software development team – it offers text chat, VoIP chat, video via webcam, shared documents and shared applications (all in an immersive 3D environnment).  Similarly Forterra’s OLIVE platform enables collaborative meetings, training and more.

In this “flat world” that we now live in, I expect software development teams will increasingly collaborate virtually.


What Virtual Events Can Learn From Twitter

October 13, 2009

Virtual Events - Twitter

Virtual Events - Twitter

In 2009, Twitter has taken the world by storm – in fact, it wouldn’t surprise me if Time magazine named Twitter their Person of the Year.  In my opinion, Twitter’s success hinges on its simplicity, celebrity (use by celebrities, that is) and portability (users stay connected to the service from nearly anywhere).

While virtual events have been around for a few years – they too took the world by storm in 2009 – mostly, the business-to-business world.  As we look forward into 2010, here’s what virtual events can learn from Twitter:

  1. 140 characters or less – I often find it a challenge to condense my thought into 140 characters – the usual trick is to lean on acronyms (or abridged versions of words) to get under the limit.  The better approach is to be more efficient, using less words to make the same point.  While I still get frustrated at times (having to distill my thought down to 140 characters) – other times, I find that my message comes across clearer and more elegant in the shorter form.  In virutal events, a lot of chatter (e.g. group chat in the Lounge) is long-winded.  It would be interesting to participate in a group chat in which each chat message was limited to 140 characters.  I get the feeling that the chat would be much more enjoyable and productive.
  2. Application Programming Interface (API) – Twitter was recently valued at $1B – it couldn’t have possibly reached that valuation without it’s excellent API and the rich ecosystem that’s been created by developers and start-ups.  The API has made possible desktop clients such as Tweetdeck and Seesmic Desktop, along with numerous third party services, such as Tweetbeep, Twimailer and many more.  Virtual event platform providers should look to “open up” their platform via API’s – allowing show hosts and exhibitors to tap into underlying registration data; customize the look and feel of their events; and develop functional mini-apps that ride on top of the platform.  As Twitter discovered, opening up the platform creates a “wealth” of opportunity.
  3. Mobile support – Twitter’s API allow for applications like TwitterBerry (for BlackBerry) and Tweetie (for iPhone).  Users are increasingly on the go these days – whereby less and less interaction with the web occurs from their desk and keyboard.  Virtual event platforms that can extend their reach to smartphones will stand to benefit greatly – adoption will increase, as will average session time and overall session counts.  Twitter also integrates with the Short Messaging Service (SMS) – making access nearly universal (e.g. from non-smartphone cell phones).  Perhaps there are capabilities in a virtual event that can also be triggered via “commands” transmitted via SMS.
  4. Connecting with others – Twitter’s growth in 2009 has resulted from (a) needing to connect with your friends, family and colleagues who are already on the service and (b) a desire to “follow” celebrities or sports figures.  In business-to-business virtual events, you won’t have this same sort of dynamic (wanting to follow others) – however, the platforms can do a better job of finding and recommending folks you should be following or connected to.  For instance, a CIO at a small-and-medium sized business (SMB) may want to know that a CIO from another SMB company is also in attendance.
  5. Self service / self starter – Many companies are now active on Twitter, to provide customer outreach, customer service, outbound marketing and even e-commerce sales.  Other than learning the basics of social media and Twitter etiquette, the process to get started with Twitter is very straightforward.  Virtual event platform providers ought to provide a means for curious/inquisitive users to set themselves up with a test event – some day, configuring your virtual event (a basic one, at least) should be analogous to creating a new blog in WordPress.

And there you have it – adopt these five principles and your virtual event platform may some day be worth $1B as well!


College Recruiting 2.0: The Virtual Campus Experience

October 7, 2009

Source: flickr (User: Heidi SeraKorea)

Source: flickr (User: Heidi SeraKorea)

I read an interesting article in the New York Times this week – titled “M.I.T. Taking Student Blogs to Nth Degree“, the article describes how M.I.T. (and other colleges and universities) is leveraging student blogs as a recruiting tool.  The idea is that the blogs allow prospective students to get a glimpse into life on campus – and help them determine whether they’d like to apply for admission.

The dean of admissions at Haverford College was quoted in the article: “High school students read the blogs, and they come in and say ‘I can’t believe Haverford students get to do such interesting things with their summers.  There’s no better way for students to learn about a college than from other students.”

While I’m certainly a big fan of blogs, it occurred to me that virtual world and virtual event technologies could extend this concept to a whole new level.

3D Virtual Worlds

Hundreds of colleges and universities have a presence in Second Life (and other 3D virtual worlds).  Professors have been using 3D virtual worlds to complement their real-world classes – and in some cases, classes have moved entirely into a virtual world.  Universities who created 3D replicas of their campus (in Second Life, for example) could leverage the existing island(s) as a recruiting tool.  One could provide links from the student blogs, inviting high school students (who are so inclined) to enter the virtual campus for a real-time and interactive experience.

Recruitment activities you could facilitate in a 3D virtual world:

  1. Student-led virtual campus tour – the same exact concept as the real-world – prospective students meet the student guide at a designated place and time and the guide takes visitors (and their parents!) on a tour of the campus.  Of course, in a 3D virtual world, visitors would be required to download the client (if needed) and familiarize themselves with the user interface – they’d also need to teleport to the tour site and learn the basics of navigation / walking.  For colleges who built extensive campus replicas, however, the virtual tour gives prospective students a great feel for the real-world campus.  Later, prospective students can return at their own leisure to explore the campus at their own pace – and have random encounters with enrolled students or other prospective students.
  2. Student blogs -> 3D virtual dorm rooms – existing student bloggers can create “in-world content” to complement their blogs.  How about an in-world replica of your real-world dorm room?  It would come complete with in-world residents (you and your roomates), along with renderings of your wall posters, unwashed clothes (strewn across the floor), collection of beer cans, etc.  What better way to give a taste of campus life than taking prospective students into some 3D virtual dorms?

Virtual Event Platform

While the 3D virtual worlds facilitate outreach from enrolled students to prospective students, virtual event technologies could be leveraged by admissions and administration (of the university).  Instead of an immersive 3D environment, admissions and administration could utilize a 2.5D rendering of the campus in a virtual tradeshow fashion:

  1. University Departments as “booths” – Admissions, Administration, Law, Chemistry, Mathematics, etc. – each department could have a “booth” in the virtual environment, where they provide information on the department – and, representatives can staff the booth to greet and interact with prospective students via text or webcam chat.
  2. University Resource Center – a convenient one-stop-shop for all content placed in the department booths, allowing students to find the documents, web pages, videos, podcasts, etc. that interest them.
  3. Auditorium – allows your administration and departments to put a face and voice to your university – by way of live (or on-demand) video, podcasts, etc.  How about a monthly live videocast from your University president, provost or dean of admissions?  Prospective students would get a lot of value from that.
  4. “Lead” and engagement tracking – by requiring prospective students to provide a minimum amount of demographic information, you can use activity reports (provided by the virtual event platform) as a gauge of applicants’ interest level in your university.  This type of data may be quite relevant to the admissions department.

I don’t think that virtual worlds and virtual events will be adopted by all prospective students – there will still be quite a few who prefer the simplicity and low-overhead of browsing blogs.  That being said, those who are so inclined to participate virtually may signify the more “engaged” of the prospective student base – and next Fall, they’ll be the ones leading the virtual campus tour.